Game design has been one of my favourite hobbies since High School.

While I lacked skills in the field of programming or 2D/3D design at the start, I have been slowly making it up over the years by learning to use some popular tools.

These tools include :

  • Adobe Photoshop and Illustrator (2D and 3D design)
  • Visual Studio Code (C++ Programming)

I have mainly used the Source Engine (tm) , which is a 3D engine developed by Valve Software, to bring my works to life.

Hideout

hidedout

Assets Used :

  • Official Counter-Strike : Global Offensive assets

Oasis

oasis

Assets Used :

  • Official Counter-Strike : Global Offensive assets
  • TopHattWaffle’s water textures. Available here.

Sky

skycastle

skycastle2

Assets Used :

  • Official Counter-Strike : Global Offensive assets
  • Komaokc’s Skybox textures. Available here.

Underground

underground

Assets Used :

  • Official Counter-Strike : Global Offensive assets

Clouds

Thunderstorm

Thunderstorm

Assets Used :

  • Official Counter-Strike : Global Offensive assets
  • Komaokc’s Skybox textures. Available here.