Educational Game Platform
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1 #ifndef GAMESCENE_1_PLAYER_H
2 #define GAMESCENE_1_PLAYER_H
5 #include <QGraphicsPixmapItem>
6 #include <QGraphicsScene>
23 QGraphicsScene * parentScene;
33 void setup(
int playerid);
37 #endif // GAMESCENE_1_PLAYER_H
int * position
Used to store player position.
Definition: gamescene_1_player.h:26
int * newPosition
Used to store player position.
Definition: gamescene_1_player.h:27
Definition: gamescene_1_player.h:19
int * id
ID used for player1/player2.
Definition: gamescene_1_player.h:25
void moveInstantaneous()
gameScene_1_player::moveInstantaneous
Definition: gamescene_1_player.cpp:55
bool * goForward
Bool used in movement logic.
Definition: gamescene_1_player.h:24
void setup(int playerid)
gameScene_1_player::setup
Definition: gamescene_1_player.cpp:34